Chapter 15
//--------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
public class HandleEvent extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create a pane and set its properties
HBox pane = new HBox(10);
pane.setAlignment(Pos.CENTER);
Button btOK = new Button("OK");
Button btCancel = new Button("Cancel");
OKHandlerClass handler1 = new OKHandlerClass();
btOK.setOnAction(handler1);
CancelHandlerClass handler2 = new CancelHandlerClass();
btCancel.setOnAction(handler2);
pane.getChildren().addAll(btOK, btCancel);
// Create a scene and place it in the stage
Scene scene = new Scene(pane);
primaryStage.setTitle("HandleEvent"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
class OKHandlerClass implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent e) {
System.out.println("OK button clicked");
}
}
class CancelHandlerClass implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent e) {
System.out.println("Cancel button clicked");
}
}
//-------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.BorderPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
public class ControlCircleWithoutEventHandling extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
StackPane pane = new StackPane();
Circle circle = new Circle(50);
circle.setStroke(Color.BLACK);
circle.setFill(Color.WHITE);
pane.getChildren().add(circle);
HBox hBox = new HBox();
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Button btEnlarge = new Button("Enlarge");
Button btShrink = new Button("Shrink");
hBox.getChildren().add(btEnlarge);
hBox.getChildren().add(btShrink);
BorderPane borderPane = new BorderPane();
borderPane.setCenter(pane);
borderPane.setBottom(hBox);
BorderPane.setAlignment(hBox, Pos.CENTER);
// Create a scene and place it in the stage
Scene scene = new Scene(borderPane, 200, 150);
primaryStage.setTitle("ControlCircle"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
//---------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.BorderPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
public class ControlCircle extends Application {
private CirclePane circlePane = new CirclePane();
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Hold two buttons in an HBox
HBox hBox = new HBox();
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Button btEnlarge = new Button("Enlarge");
Button btShrink = new Button("Shrink");
hBox.getChildren().add(btEnlarge);
hBox.getChildren().add(btShrink);
// Create and register the handler
btEnlarge.setOnAction(new EnlargeHandler());
BorderPane borderPane = new BorderPane();
borderPane.setCenter(circlePane);
borderPane.setBottom(hBox);
BorderPane.setAlignment(hBox, Pos.CENTER);
// Create a scene and place it in the stage
Scene scene = new Scene(borderPane, 200, 150);
primaryStage.setTitle("ControlCircle"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
class EnlargeHandler implements EventHandler<ActionEvent> {
@Override // Override the handle method
public void handle(ActionEvent e) {
circlePane.enlarge();
}
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
class CirclePane extends StackPane {
private Circle circle = new Circle(50);
public CirclePane() {
getChildren().add(circle);
circle.setStroke(Color.BLACK);
circle.setFill(Color.WHITE);
}
public void enlarge() {
circle.setRadius(circle.getRadius() + 2);
}
public void shrink() {
circle.setRadius(circle.getRadius() > 2 ?
circle.getRadius() - 2 : circle.getRadius());
}
}
//---------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
public class AnonymousHandlerDemo extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Hold two buttons in an HBox
HBox hBox = new HBox();
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Button btNew = new Button("New");
Button btOpen = new Button("Open");
Button btSave = new Button("Save");
Button btPrint = new Button("Print");
hBox.getChildren().addAll(btNew, btOpen, btSave, btPrint);
// Create and register the handler
btNew.setOnAction(new EventHandler<ActionEvent>() {
@Override // Override the handle method
public void handle(ActionEvent e) {
System.out.println("Process New");
}
});
btOpen.setOnAction(new EventHandler<ActionEvent>() {
@Override // Override the handle method
public void handle(ActionEvent e) {
System.out.println("Process Open");
}
});
btSave.setOnAction(new EventHandler<ActionEvent>() {
@Override // Override the handle method
public void handle(ActionEvent e) {
System.out.println("Process Save");
}
});
btPrint.setOnAction(new EventHandler<ActionEvent>() {
@Override // Override the handle method
public void handle(ActionEvent e) {
System.out.println("Process Print");
}
});
// Create a scene and place it in the stage
Scene scene = new Scene(hBox, 300, 50);
primaryStage.setTitle("AnonymousHandlerDemo"); // Set title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
//---------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
public class LambdaHandlerDemo extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Hold two buttons in an HBox
HBox hBox = new HBox();
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Button btNew = new Button("New");
Button btOpen = new Button("Open");
Button btSave = new Button("Save");
Button btPrint = new Button("Print");
hBox.getChildren().addAll(btNew, btOpen, btSave, btPrint);
// Create and register the handler
btNew.setOnAction((ActionEvent e) -> {
System.out.println("Process New");
});
btOpen.setOnAction((e) -> {
System.out.println("Process Open");
});
btSave.setOnAction(e -> {
System.out.println("Process Save");
});
btPrint.setOnAction(e -> System.out.println("Process Print"));
// Create a scene and place it in the stage
Scene scene = new Scene(hBox, 300, 50);
primaryStage.setTitle("LambdaHandlerDemo"); // Set title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
//--------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.geometry.HPos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.scene.layout.GridPane;
import javafx.stage.Stage;
public class LoanCalculator extends Application {
private TextField tfAnnualInterestRate = new TextField();
private TextField tfNumberOfYears = new TextField();
private TextField tfLoanAmount = new TextField();
private TextField tfMonthlyPayment = new TextField();
private TextField tfTotalPayment = new TextField();
private Button btCalculate = new Button("Calculate");
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create UI
GridPane gridPane = new GridPane();
gridPane.setHgap(5);
gridPane.setVgap(5);
gridPane.add(new Label("Annual Interest Rate:"), 0, 0);
gridPane.add(tfAnnualInterestRate, 1, 0);
gridPane.add(new Label("Number of Years:"), 0, 1);
gridPane.add(tfNumberOfYears, 1, 1);
gridPane.add(new Label("Loan Amount:"), 0, 2);
gridPane.add(tfLoanAmount, 1, 2);
gridPane.add(new Label("Monthly Payment:"), 0, 3);
gridPane.add(tfMonthlyPayment, 1, 3);
gridPane.add(new Label("Total Payment:"), 0, 4);
gridPane.add(tfTotalPayment, 1, 4);
gridPane.add(btCalculate, 1, 5);
// Set properties for UI
gridPane.setAlignment(Pos.CENTER);
tfAnnualInterestRate.setAlignment(Pos.BOTTOM_RIGHT);
tfNumberOfYears.setAlignment(Pos.BOTTOM_RIGHT);
tfLoanAmount.setAlignment(Pos.BOTTOM_RIGHT);
tfMonthlyPayment.setAlignment(Pos.BOTTOM_RIGHT);
tfTotalPayment.setAlignment(Pos.BOTTOM_RIGHT);
tfMonthlyPayment.setEditable(false);
tfTotalPayment.setEditable(false);
GridPane.setHalignment(btCalculate, HPos.RIGHT);
// Process events
btCalculate.setOnAction(e -> calculateLoanPayment());
// Create a scene and place it in the stage
Scene scene = new Scene(gridPane, 400, 250);
primaryStage.setTitle("LoanCalculator"); // Set title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
private void calculateLoanPayment() {
// Get values from text fields
double interest =
Double.parseDouble(tfAnnualInterestRate.getText());
int year = Integer.parseInt(tfNumberOfYears.getText());
double loanAmount =
Double.parseDouble(tfLoanAmount.getText());
// Create a loan object. Loan defined in Listing 10.2
Loan loan = new Loan(interest, year, loanAmount);
// Display monthly payment and total payment
tfMonthlyPayment.setText(String.format("$%.2f",
loan.getMonthlyPayment()));
tfTotalPayment.setText(String.format("$%.2f",
loan.getTotalPayment()));
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
//----------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class MouseEventDemo extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create a pane and set its properties
Pane pane = new Pane();
Text text = new Text(20, 20, "Programming is fun");
pane.getChildren().addAll(text);
text.setOnMouseDragged(e -> {
text.setX(e.getX());
text.setY(e.getY());
});
// Create a scene and place it in the stage
Scene scene = new Scene(pane, 300, 100);
primaryStage.setTitle("MouseEventDemo"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
//-------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class KeyEventDemo extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create a pane and set its properties
Pane pane = new Pane();
Text text = new Text(20, 20, "A");
pane.getChildren().add(text);
text.setOnKeyPressed(e -> {
switch (e.getCode()) {
case DOWN: text.setY(text.getY() + 10); break;
case UP: text.setY(text.getY() - 10); break;
case LEFT: text.setX(text.getX() - 10); break;
case RIGHT: text.setX(text.getX() + 10); break;
default:
if (Character.isLetterOrDigit(e.getText().charAt(0)))
text.setText(e.getText());
}
});
// Create a scene and place the pane in the stage
Scene scene = new Scene(pane);
primaryStage.setTitle("KeyEventDemo"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
text.requestFocus(); // text is focused to receive key input
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
//---------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.input.KeyCode;
import javafx.scene.input.MouseButton;
import javafx.scene.layout.HBox;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class ControlCircleWithMouseAndKey extends Application {
private CirclePane circlePane = new CirclePane();
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Hold two buttons in an HBox
HBox hBox = new HBox();
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Button btEnlarge = new Button("Enlarge");
Button btShrink = new Button("Shrink");
hBox.getChildren().add(btEnlarge);
hBox.getChildren().add(btShrink);
// Create and register the handler
btEnlarge.setOnAction(e -> circlePane.enlarge());
btShrink.setOnAction(e -> circlePane.shrink());
circlePane.setOnMouseClicked(e -> {
if (e.getButton() == MouseButton.PRIMARY) {
circlePane.enlarge();
}
else if (e.getButton() == MouseButton.SECONDARY) {
circlePane.shrink();
}
});
circlePane.setOnKeyPressed(e -> {
if (e.getCode() == KeyCode.U) {
circlePane.enlarge();
}
else if (e.getCode() == KeyCode.D) {
circlePane.shrink();
}
});
BorderPane borderPane = new BorderPane();
borderPane.setCenter(circlePane);
borderPane.setBottom(hBox);
BorderPane.setAlignment(hBox, Pos.CENTER);
// Create a scene and place it in the stage
Scene scene = new Scene(borderPane, 200, 150);
primaryStage.setTitle("ControlCircle"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
circlePane.requestFocus();
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
//--------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.beans.InvalidationListener;
import javafx.beans.Observable;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
public class ObservablePropertyDemo {
public static void main(String[] args) {
DoubleProperty balance = new SimpleDoubleProperty();
balance.addListener(new InvalidationListener() {
public void invalidated(Observable ov) {
System.out.println("The new value is " +
balance.doubleValue());
}
});
balance.set(4.5);
}
}
//-------------
Introduction to Java Programming, Tenth Edition, Y. Daniel Liang
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.layout.BorderPane;
public class DisplayResizableClock extends Application {
@Override // Override the start method in the Application class
public void start(Stage primaryStage) {
// Create a clock and a label
ClockPane clock = new ClockPane();
String timeString = clock.getHour() + ":" + clock.getMinute()
+ ":" + clock.getSecond();
Label lblCurrentTime = new Label(timeString);
// Place clock and label in border pane
BorderPane pane = new BorderPane();
pane.setCenter(clock);
pane.setBottom(lblCurrentTime);
BorderPane.setAlignment(lblCurrentTime, Pos.TOP_CENTER);
// Create a scene and place the pane in the stage
Scene scene = new Scene(pane, 250, 250);
primaryStage.setTitle("DisplayClock"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
pane.widthProperty().addListener(ov ->
clock.setWidth(pane.getWidth())
);
pane.heightProperty().addListener(ov ->
clock.setHeight(pane.getHeight())
);
}
/**
* The main method is only needed for the IDE with limited
* JavaFX support. Not needed for running from the command line.
*/
public static void main(String[] args) {
launch(args);
}
}
//---------------
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